On 10th and 11th April, The 3rd Transnational Project Meeting wasted hosted at Porto, Portugal which marked significant progress in the development of a Digital and Intergenerational-based Game for Environmental Education and Awareness.
Day 1 of the meeting commenced with a warm welcome followed by discussions on the Methodological Framework for the game. Key highlights included conclusions from national and transnational co-creation activities and the presentation of the game approach. The day also witnessed intensive group work on game construction and brainstorming sessions for game instructions.
Day 2 continued the momentum with updates on project management by EuroMed and in-depth analyses of training packs for facilitators by Afeji and Aproximar. The meeting also delved into intergenerational learning approaches by Aproximar, PCG, and Euro Med, emphasizing methodology and task instructions.
A series of crucial sessions on dissemination, quality assurance, and evaluation outlined future steps towards refining the game and its educational impact. The meeting concluded with a comprehensive summary of proceedings and a roadmap for the way forward, underscoring the collaborative efforts of all partners.
The meeting provided a platform for fruitful exchanges, fostering the advancement of environmental education through innovative gaming solutions.
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